The other night I downloaded the new iPhone version of the Sunrizer app for my iPhone, my review of the iPad version proved to be pretty popular and brought quite a few hits to the blog. I was thinking of doing a short review of the iPhone version and sticking it up on here as well but as of yet I've not really got around to it. When I do, I'll be recording a short video of me messing around with presets and sticking it up on YouTube.
There are also a couple of other iOS apps that have got my attention. The first being the Native instruments iMaschine which is an iPhone version of their popular controller/software package. To be honest I'm surprised that they're only advertising it as an iPhone app; I would have thought it would have made more sense to release it as a universal app. The iPad seems to be a more logical choice for beat making software as the screen size helps a lot with playability. I could be wrong, it might actually be a universal app but what I've seen so far it's definitely pointing towards the iPhone.
The second is the new Moog app. I have no idea what it is yet because I've only seen the teaser video that was posted on the Moog Facebook page. My guess is that it's going to be a full synthesizer, maybe a virtual Little phatty synth or something along those lines. I'm thinking it could be in the same class as the Korg iMS20. Whatever it is I can't wait to get my hands on it and have a mess around with it. I loved their Filtatron app but to be fair it was more of a noise maker rather than an actual playable instrument.
These apps are still awaiting release; this is a good time for mobile music making. Finally some of the big companies are realising the potential of the iOS platform for music creation and experimentation. Hopefully some of the other big names will follow their lead. Either way they still have some catching up to do to get to get up to speed with some of the independent developers that have already made a name for themselves on the iOS platform.