Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Monday, 24 December 2012

Animoog upgraded to V2

Moog's awesome iPad synthesiser has just been updated with some cool new features. 



Animoog now has accelerometer integration, this allows the user to "tilt their iPad in any direction as an interactive 3D modulation source".

The update also gives you: note hold and scale lock, load/save MIDI CC maps, audio copy/paste and it even supports audiobus.

There is also a brand new 4 track recorder available in the built in Animoog store. The 4 track recorder is available for free to existing users until December 31st. So hurry before it reverts Back to the regular price of $4.99.


Tuesday, 4 December 2012

Lemur 4 coming soon


Liine have Just dropped a teaser video over at their YouTube page with the tag line "Lemur 4. The learning curve is about to drop.".

I brought Lemur the day it was released for iPad but I have to admit I don't use it as often as I should. It's an awesome controller when coupled with your DAW, but to really use it to it's full potential you need at least a basic knowledge of coding. By the looks of this teaser that's all about to change. Hopefully well see a simpler template editor as well as some brand new features. Check out the video below.



Lemur is available in the AppStore for £34.99, it's not cheap but if you're looking to turn your iPad into a feature packed touch screen controller then it's worth the hefty price tag.


Sunday, 2 December 2012

Propellerhead's Figure App is now universal

That's right, it's now a universal app, which means that you can run Propellerhead's Figure on your iPad in full screen mode instead of in x2 mode.


There's also a few other new features added in this update:


• Legato notes - Create tied notes in the pattern by drawing finger right on Rhythm wheel, then up/down 
• Clear all function - clear a whole track with one tap
• VU meters in mixer
• Updated translation (Russian and chinese)
• Choose language in Settings

You can get figure from the AppStore for just 69p.


Thursday, 22 November 2012

Beat Evolve for iOS review


Beat Evolve from Team Popo is a fun little iOS app which shares a few similarities between with Yammaha's   TNR-i app. It's a music sequencer based around a 16x16 beat grid. However this app boasts something that the TNR-i doesn't; the ability to randomise and evolve the patterns that you put into it. You can even further customise how the pattern evolves.

However, the built in instruments are a bit limited compared to the TNR-i and I feel Beat Evolve would feel more at home keeping you entertained on the couch rather than in your studio.



If you're looking for a cheap and fun alternative to the TNR-i then it's definitely worth checking this one out. While it may not be a serious music making tool it will definitely keep you busy when on your downtime.

Beat Evolve is available in the AppStore for iPad and iPhone now.


Monday, 5 November 2012

AudioBus for iOS - Exchange audio between apps with ease


I’ve not featured any iOS audio apps on Voltage Controlled for a while but I think this one definitely deserves a mention. AudioBus is a really cool app that allows you to exchange live audio between different iOS apps that you have installed on your device. This is big news for all of you iOS musicians out there; you can finally record audio between apps!

Say for example; you want to record the output of your favourite synthesiser app into your favourite multitrack recording app. The only way to do this at the moment is with AudioCopy. AudioCopy is great for short loops and samples but what if you want to record an entire live performance in real time? With audio bus this will soon be possible.

AudioBus has currently been approved by Apple and should hopefully be in the AppStore soon. While you wait, why not check out this latest teaser video and see for yourself what AudioBus is capable of.



Sunday, 17 June 2012

HyperTunes for iOS

HyperTunes lets you compose and arrange music directly in terms of musical structure, such as verse-chorus-bridge song forms. It also lets you collect and organise all your musical patterns, song fragments, and songs within the app, so that they're ready to "plug and play" in a new song with just a few touches.

This app offers a fresh approach to song management and and arrangement on the fly. For more details check out hypertunes.net

Hypertunes is available in the Apple AppStore for £6.99


Saturday, 9 June 2012

DM-1 Drum Machine now available for iPhone

The DM-1 from Fingerlab has got to be one of my favourite drum machines for the iPad, it's simple to use and it just looks great. So I was happy to hear that it's now available on the iPhone and it's priced very generously  at 69p (GBP).

Check out the video of the iPhone version below.



Wednesday, 23 May 2012

Making music with apps (pt 2) - Point Blank

You might of remembered the video from Point Blank online where a track was built using nothing but audio sources taken from iOS music apps. Well here's part 2, this vidio focuses on connecting your iOS device to your computer so that you can easily record audio.



"http://www.pointblankonline.net/courses/ableton-live-courses.php In this tutorial Danny J Lewis breaks down the connection process when recording material from your music apps into your chosen DAW (in this case Ableton Live). He uses a camera connection kit to connect a MIDI keyboard to bring a traditional method of inputting note data, and a simple stereo mini jack to 2 x mono phono jack lead to connect the iPad to your audio interface.

Go to: http://www.pointblankonline.net/courses/ableton-live-courses.php to find out how you can learn more about using Ableton Live as a recording tool. Please get in touch with our course advisors at advice@pointblankonline.net if you want to find out more."


Wednesday, 9 May 2012

Making a beat using only iOS music apps.

I usually post quite a lot on Voltage-Controlled about iOS music apps so this tutorial from Point Blank seems fitting for this weeks post. Be sure to check out Point Blank's YouTube channel for more tutorials.


The apps used in this video are:
- iMaschine
- iMS-20
- Animoog
- GarageBand
- BeatShuffler



"In this Ableton tutorial Danny J Lewis experiments with creating a drum and bass track idea entirely with iOS Apps recorded into Ableton Live. It is part of our series of Making Music With Apps tuorials.

Please subscribe to our channel to make sure you don't miss future exclusive tutorials from Point Blank Online school."


Friday, 6 April 2012

Propellerhead Figure first impressions from Point Blank

This weeks video from Point Blank looks at the new Propellerhead Figure iOS app. You may have seen that I wrote an in depth review of figure a few days ago. Figure is an awesome app and I've already lost hours of my life playing about with it. It's just 69p from the Apple AppStore so there's no excuse not to have this beauty on your iPhone.



"Danny J Lewis checks out the new iOS app from Propellerheads. This gives you intuitive control of three main elements: Drums, Bass and Lead and allows for complex modulation without any technical expertise."


Wednesday, 4 April 2012

Figure by Propellerhead iOS app review


Propellerhead's new iPhone app Figure has just found its way into the Apple AppStore. Figure is based on the Reason sound engine so you know its going to sound awesome. Imagine that, Thor and Kong sitting just in your pocket, waiting for that moment of inspiration to strike.

Figure provides you with a three instrument loop sequencer; one part drums (powered by Kong) , one part bass (powered by Thor) and one part lead (also powered by Thor).

The app itself is separated into four different sections that will aid you on your way to creating some awesome beats and loops.


The 'Pattern' section allows you to select your sound and play in a part (drums, bass and lead). This is the main window that you're going to be working with when you're making beats in Figure. When working with the synths in the Patteren window you are presented with three basic controls and an X/Y pad for performance and recording your loops. The controls allow you to select the rhythm pattern of the part, the range of the notes on the X/Y pad and how many notes that you can play in a certain scale. The role of the X/Y pad is pretty obvious, it lets you to play in the notes and make your loops.

When your working with drums in the Pattern section it's slightly different, in place of these controls you are provided with four smaller X/Y pads that control the variation of each drum. You are also given a rhythm control the same as the synth parts.

Moving onto the 'Tweaks' section, this section allows you to sculpt your sound using various preset perimeters such as filter, delay, chorus distortion, etc. You are given another X/Y pad here but this time it's multi touch. Just turn on the parameters you want and tweak away. The Tweak section really helps expand the range of sounds that you can use within Figure. It takes advantage of the Reason synth engine and alows you to take that preset and mould it into something of your own.

The 'Song' section gives you the option to change things like tempo, key and shuffle. it's pretty self explanatory really, change how fast your loop is, change the scale or mood of the loop and adda bit of shuffle to give it a little funk.

Finally the 'Mix' section provides you with a three track mixer and a side chain compressor (which uses the same engine as the Master Compressor in Reason). The mixer is also based on the Reason mixer but to be honest it's just a mixer, it sets the levels of each part. The pump control on the mixer page lets you dial in the amount of sidechain. There's not really much more to the mixer page so I'll leave it at that.



This is a really nice app the GUI looks nice and the workflow is really straight-forward which makes the app extremely easy to use. Propellerhead have done an amazing job on this app, you'll be up and making beats in seconds.

But with that all said the app is not perfect, there are tonnes of features missing in Figure that we expect as standard from most music apps.

There's no way of exporting your creation as audio when you're done, not unless you're willing to hook up your iPhone to an external recording device. This should be in all music apps that offer you sequencing capabilities. It's just common sense.

The most annoying flaw in Figure is that you can't save your project. Say you've made this awesome loop and you're really proud of it, it's finished and you want to move on to a fresh creation. You cant start a fresh beat without clearing the old one. There's no save feature.

It's also not a universal app so if you have an iPad then you can only run Figure in that ugly x2 mode. I've gone into this many times before so I won't bore you with it again. There's no reason (no pun intended) that this cant be a universal app.

Another thing that annoys me is that there's no pan section on the mixer, I suppose it's not a nessesity but I'd like the option to separate the sounds a little and give the mix that little extra room.

Other little addition that need to be considered for this app are wifi sync (WIST maybe?), core midi would be a nice addition too and maybe the ability for Reason owners to export the loop as a Reason project file.

But then again even though Figure's missing out on some vital features it's still a blast to play around with and for 69p in the AppStore I'm going to stop complaining, shut up and enjoy that awesome little loop sequencer that Propellerhead has given us.

All in all I'm going to give this app maybe an eight out of ten. If figure had audio export and a save feature then it would most definitely get a full ten.

Get Figure from the Apple AppStore for just 69p!



Tuesday, 3 April 2012

Dubspot Animoog Tutorial part 3 of 3

Here's the third and final Moog Animoog Tutorial from Dubspot. It looks at ways to incorporate Animoog into a DAW environment and goes into ways of beefing up the signal.

Moog have also released a brand new preset/timbre set for Animoog. It's available as an in app purchase for just 69p.

Here's part three.


Don't forget to check out the Dubspot Youtube Channel and subscribe for more awesome videos.

"In the third and final installment of our video tutorial series on Moog's Animoog iPad app, Dubspot Instructor Matt Cellitti offers sound design and production tips and tricks and shows you how to use Animoog in a Digital Audio Workstation.

The final installment of the Animoog tutorials will hopefully give you a few more tricks on how to create some really cool sounds in this great app. Once you have created an interesting sound with a unique path, I will show you how to "stretch" the orbit across your path to create thick sounds, triggering multiple timbres at once for radically transforming sounds. Moving the path around the X/Y axis will allow you to essentially create several different presets inside of one saved sound. I might start with a slow pad if I begin in the top left corner, yet morph to a sharp lead sound by pulling the path down to the bottom of the Y axis.

Lastly, it is important to realize that the signal coming out of the iPad/iPhone headphone jack comes in at a lower volume level than we would like. Simply use some effects inside of a DAW or other host program to boost the signal and create more interesting effect chains for Animoog. Set up an effect chain just once and save it for instant recall when you need it again. Works great in both Live and Maschine. - Matt Cellitti"


Wednesday, 21 March 2012

Huge news from Propellerhead Software – Rack Extensions & Figure iOS app



I’m a huge fan of propellerhead software and how they go about creating and designing their products. I’ve been a user of Reason for years and It’s helped me create some of my best music to date.

Yesterday the guys over at Propellerhead held a press conference and announced Rack Extensions (Re) for their Reason software and a brand new iOS app called Figure.

Rack Extensions simply looks awesome. For years people have wanted the option to use their favourite VST plugins in the Reason rack, but to be honest there wasn’t really a practical method to incorporate these plugins in such a way that works well in the Reason interface.

Rack Extensions provides a pretty cool way of getting around this problem. Reason is inviting companies to design (or re-design) their plugins in a way that will work seamlessly with the Reason platform both in look and functionality.

Propellerhead are making these Rack Extensions available to download from a dedicated store. This makes Reason the first music creation application that allows its users to actually buy and download instruments, tools and effects straight from the application (much like the Apple AppStore).

Propellerhead already have a quite a few big name developers on board and developing with the Rack Extensions platform. Companies that are building for the Reason rack include: SoftTube, GForce, Sonic Charge, Korg, U-He, Peff and Sugar Bytes. These are just the tip of the iceberg as there are also other developers working on extensions that have yet to be revealed.

This is very exciting news from Propellerhead software and I can’t wait to try out some of the Rack Extensions in my music. The Reason rack is expanding and opening up to cool new features, the possibilities could be endless.

Rack Extensions will be available in Q2 and will be a free update for current Reason 6 and Reason essentials users.


Figure was Also revealed at the press conference yesterday. Figure is a brand new iOS app from Propellerheads.

Figure isn’t really that mobile version Reason that people wanted but it’s still pretty cool. It’s based on the Reason engine after all.

Imagine having a Thor and Kong on your phone. Figure was designed with practicality in mind, it’s not a complete studio for you to work with but it does provide you with a quick and easy way for you to get some ideas down and have a little fun in your down time.

Figure will be available soon in the AppStore for 69p ($1).

Here's the full video from the Propellerhead press conference.


I’ll be doing a more in depth review of Figure when it hits the AppStore. I’ll also be writing a bit more about Rack Extensions when I get my hands on the update.


Thursday, 23 February 2012

Dubspot Animoog Tutorial part 2 of 3

The folks over at Dubspot have uploaded their second tutorial video on Moog's io for the iPad. This video takes you a bit deeper into what sounds are possible with this awesome little synth.

I posted the first Dubspot Animoog turorial back in January. If you missed it click here and watch it.

Here's part 2.


Check out the Dubspot site for more cool tutorials and don't forget to subscribe to their YouTube channel here.


Thursday, 12 January 2012

Shakie - Pellet Percussion for iPhone & iPod Touch

The beauty of Shakie lies in its simplicity. You’re not confronted with endless menus and settings; it does what you expect it to do. It’s a percussion instrument for your iPhone or iPod touch that’s controlled using the accelerometers and gyroscope that are built into your iDevice.

Shakie relies on a realistic physics engine, when you tilt or shake your iDevice the on-screen pallets will respond and trigger a number of samples. This gives the app a really natural feel and makes playing really fun.

The UI consists of just three pages: the main shaker page, the menu page and the info page. Everything is clean, simple and ready for you to pick up and play.


The app comes with 10 high quality built in sounds:

  • Bells
  • Castanet
  • Chimes
  • Maraca
  • Rattle
  • Shaker
  • Shaker Dry
  • Shaker Gritty
  • Spoons
  • Tamborine



Tuesday, 27 December 2011

Animoog hits the iPhone

Animoog is my current favourite synth on the iPad, it's beyond awesome and it sounds really cool. Moog recently released it as an iPhone app so as you can probably guess; I brought it. The iPhone version is currently on sale for 69p so it's pretty cheap for such a cool little synth.

With the iPhone version I can now have the power and awesomeness of Animoog with me at all times. The iPhone app is pretty much exactly the same as the one on the iPad with the layout slightly modified so that it fits nicely on the smaller screen.

Your probably getting sick of hearing me complain about this but this app isn't universal, I don't understand why some companies think that people should buy their apps twice. I know it brings in a little more money but many people aren't going to buy something twice anyway. I've only made an exception here because of the low price and the quality of the app, but I still feel slightly cheated here. Universal apps are the way forward, stop scamming your customers out of their money.



Sunday, 18 December 2011

Lemur for iPad, quick jam session.

I love the new Lemur iOS app. I'm still learning but here's a short video of me messing around with one of my custom templates.



Tuesday, 13 December 2011

ShakeMidi for iOS review


ShakeMidi is a wireless music app with a difference. Instead of controlling your software with touchscreen sliders and faders you just shake your iOS device and The app will send midi note information to your DAW.

This app is a lot of fun to play around with but I'm not sure that I could see myself making any serious music with it. But I suppose that's the main selling point of this app, it's fun. The App itself is set out really well, it's simple to understand and there's a built in help section just incase you run into any problems.

I've had a few issues with wireless midi apps in the past but I had no real trouble connecting ShakeMidi to my laptop. All that you have to do is download and install the free rtpMIDI program on your computer to set up a midi port. When you've done that Shake Midi will auto connect. Then there's the small matter of opening Ableton (or whatever DAW) you're using and selecting it in the settings. If this sounds a bit much there's a help page here.

The app also connects via core midi which means that if you have any supporting apps on your iOS device they can be easily controlled with ShakeMidi. This also works with multiple iOS devices on the same wifi network (for example: you can control GarageBand on your iPad with ShakeMidi on your iPhone).

It's always good when an app is universally compatible, especially music apps. Shake midi is indeed a universal app, meaning that it will work on your iPhone, iPad and iPod touch with no problems. However, I can't really imagine anyone with an iPad using this as much. I tried it myself and I just felt a bit foolish shaking my iPad around (good fun though).

Anyway, here's a short YouTube video of my shaking my iPhone. I have ShakeMidi hooked up to Massive in Ableton Live.




Monday, 12 December 2011

First opinions on Lemur for iOS

So yeah, I couldn't help myself. I brought the new Lemur app by Liine. For me, the original Jazzmutant Lemur was the perfect controller, I wanted it so badly but unfortunately the original hardware version was a little out of my price range. The other day I posted here on Voltage-Controlled that Liine had just released an iOS version of Lemur.

I did say that I was going to wait a while before I brought the Lemur app but obviously I had a moment of weakness soon after and brought it. Now I'm in love with it, it's something that I know that I'm going to use a lot and when I say a lot I mean a LOT. It might have quite a high price tag for an iOS app but I can tell you, if you're serious about writing/performing electronic music then it's most definitely worth it.

I'm going to be writing a proper review of this thing soon and maybe posting a few YouTube videos of me messing around with it but for now I'm still learning about the editor and familiarising my self with it.

But anyway, here's a pic of the first custom interface that I made with the Lemur app.




Wednesday, 7 December 2011

It's here! Lemur for iOS has hit the AppStore


That's right the legendary multi-touch controller has finally hit the iOS AppStore. Lemur is available to download onto your iPad, iPhone & iPod Touch for £34.99.

The original Lemur hardware controller was used by many artists including: Daft Punk. Björk. Nine Inch Nails, Deadmau5. M.I.A., Justice, Hot Chip, Ryuichi Sakamoto, Orbital, Richie Hawtin, The Glitch Mob, Matthew Herbert, Joris Voorn, Stephan Bodzin, Modeselektor, Alva Noto, Richard Devine, Gui Boratto, etc.

£34.99 is a bit of a hefty price tag for an iOS app but you have to admit that this does look pretty awesome. I think for now I'll stick with TouchOSC for now but I'll definitely be considering an upgrade to Lemur in the near future.